Please checkout a free tutorial I made for this here:
https://gumroad.com/l/UKsYT
Lowpoly model was created in Maya, then taken into Zbrush to sculpt a highres mesh with hand drawn alpha map embossing and sculpted details. The model was then taken into substance painter 2 for baking and texture creation.
5.7k Tris (blade = 2.8k, sheath = 2.9k)
2k Textures
Arabic Dagger